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Book Review: Return to Q Island by Russell James

Return to Q Island by Russell James

MLG Publishing, 2017

ISBN-13: 978-1546357209

Available:  Paperback, Kindle edition

 

Return to Q Island is the sequel to Q Island (see my previous review for Monster Librarian at http://www.monsterlibrarian.com/TheCirculationDesk/book-review-q-island-by-russell-james/).  The paleovirus, spread by bite and spores that erupt from the bodies of the stricken, has overtaken the government-quarantined Long Island, long since nicknamed Q Island. Residents are turning into killers. The quarantine has separated family and friends.

Patrick is in Connecticut, bereft of his mother and pregnant sister. When he loses contact with them and sees the money he leaves in an account for them is untouched, he is compelled to break into the island millions want to leave. His only option to break in is to join up with an illegal safari hunting the infected, as a guide. Patrick discovers his role is closer to that of a slave than a guide, and the infected are even more dangerous than he once thought.

While Patrick is beginning his venture, his sister Kim gives birth to a surprisingly healthy Charlotte on the island. Kim discovers she must protect herself and her daughter from attacks not only by the infected, but by family and the community as well. As Kim fights for their survival, she finds out that Charlotte is very special, to human and paleo alike.

The sequel makes a sharp separation from the first novel, in that we see a completely changed world, and a departure from the characters in Q Island. It was interesting to see James’ vision of the quarantined island, and how the disease has affected humanity, for good or ill. It’s even more terrifying than the first book. There were a few times I actually had to put the book down for a second before continuing, simply because it was so intense. There are also significant character arcs that happen for Patrick and Kim, as well as for a few of the ancillary characters that help to define our main characters. Recommended for adult readers.

Contains: abuse, body horror, gore, graphic violence, rape

 

Reviewed by Lizzy Walker

Book Review: Welcome to the Apocalypse, Book One: Pandora by D.L. Richardson

 

Welcome to the Apocalypse, Book One: Pandora by D. L. Richardson

CreateSpace, 2016

ISBN: 9781370736201

Available: Paperback, eBook(Kindle, Smashwords)

 

Want to get away from it all but don’t have the time?  Want to experience an apocalypse firsthand?  Want to be a hero and save people from zombies or aliens?  Then welcome to the apocalypse!  In this science fiction thriller, the Apocalypse Games are the latest in virtual reality simulation gaming; twenty-four hours of simulated terror in a fully immersive virtual world where anything can happen.  Using the latest technology, players are attached to a pod with a neural network that enables them to feel, taste, touch and, smell everything they encounter.  Each player starts alone and empty-handed.  Each must find a weapon, find the enemy, find safe zones, and find survivors.  It is survival of the fittest, in a kill-or- be-killed world.

 

Welcome to the Apocalypse, Book One: Pandora has a really good premise, and I was really looking forward to it.  Unfortunately, it didn’t deliver what I had hoped for.  While the plot and setting were laid out well at the start, as the story unfolded it became harder to sort out what was going on.  The ending was really abrupt, and I still wonder what happened.  The descriptions and action parts were generally well-constructed, and flowed nicely.  The characters were pretty distinctive and easy to keep straight.  The fun part of them was that some were virtual reality characters and some were real people.  The author had several instances of telling instead of showing, and there were many instances of poorly worded sentences that were confusing and hurt the flow of the story.  The story could also really use some help with editing. Spelling and duplicated or missing words throughout the made it really hard to stay immersed in the plot, and this really made the story fall apart for me.  I have not read this author’s work before.

 

Reviewed by Aaron Fletcher

Book Review: Injection, Volume 1 by Warren Ellis, art by Declan Shalvey

Injection, Volume 1 by Warren Ellis, art by Declan Shalvey

Image Comics, 2015

ISBN: 9781632154798

Available:  Paperback, Kindle edition, and comiXology ebook

Injection centers around five eccentric geniuses dealing with the paranormal, and the consequences they must face after inflicting The Injection on the planet. Years earlier, Maria Kilbride founded the Cross Culture-Contamination Unit (CCCU), funded through a partnership between the British government and an up-and-coming company. She hand-selected the members of this new unit: computer geek Brigid Roth; Vivek Headland, a logician and ethicist; folklore expert Robin Morel; and Simeon Winters, a strategist and double agent for the Foreign Office. Fast-forward to the time after The Injection: everyone has established new lives and secured new employment allowing them to track progress on The Injection. The supernatural encroaches more quickly as the days pass, threatening humanity’s time on Earth. The former members of the CCCU must come together to investigate a case of a possessed laboratory and a mysterious disappearance.

This first volume is slow to start, but it definitely picks up. As with Ellis’ previous work, he gives very little away until he’s ready to hit you with something. When he does, it’s intense. I wouldn’t recommend picking up the first volume unless you are a die-hard Ellis fan and are willing to continue with his storytelling regarding this story. I’m not going to give anything in the subsequent volumes, but I would recommend giving this a chance.

Volume 1 collects issues #1-5.

Contains blood, gore, and nudity

Reviewed by Lizzy Walker